, including all inherited members.
| airControl | PlayerData | |
| animationDone(Player obj) | PlayerData | |
| assignFieldsFrom(SimObject fromObject) | SimObject | |
| assignPersistentId() | SimObject | |
| boundingBox | PlayerData | |
| boxHeadBackPercentage | PlayerData | |
| boxHeadFrontPercentage | PlayerData | |
| boxHeadLeftPercentage | PlayerData | |
| boxHeadPercentage | PlayerData | |
| boxHeadRightPercentage | PlayerData | |
| boxTorsoPercentage | PlayerData | |
| bubbleEmitTime | PlayerData | |
| call(string method, string args...) | SimObject | |
| cameraDefaultFov | ShapeBaseData | |
| cameraMaxDist | ShapeBaseData | |
| cameraMaxFov | ShapeBaseData | |
| cameraMinDist | ShapeBaseData | |
| cameraMinFov | ShapeBaseData | |
| canSave | SimObject | |
| canSaveDynamicFields | SimObject | |
| category | GameBaseData | |
| checkDeployPos(TransformF txfm) | ShapeBaseData | |
| class | SimObject | |
| className | SimObject | |
| clone() | SimObject | |
| computeCRC | ShapeBaseData | |
| crouchBoundingBox | PlayerData | |
| crouchForce | PlayerData | |
| cubeReflectorDesc | ShapeBaseData | |
| Debris | ShapeBaseData | |
| debrisShapeName | ShapeBaseData | |
| DecalData | PlayerData | |
| decalOffset | PlayerData | |
| deepClone() | SimObject | |
| delete() | SimObject | |
| density | ShapeBaseData | |
| destroyedLevel | ShapeBaseData | |
| disabledLevel | ShapeBaseData | |
| doDismount(Player obj) | PlayerData | |
| drag | ShapeBaseData | |
| dump(bool detailed=false) | SimObject | |
| dumpClassHierarchy() | SimObject | |
| dumpGroupHierarchy() | SimObject | |
| dumpMethods() | SimObject | |
| dustEmitter | PlayerData | |
| exitingWater | PlayerData | |
| exitSplashSoundVelocity | PlayerData | |
| Explosion | ShapeBaseData | |
| firstPersonOnly | ShapeBaseData | |
| FootBubblesSound | PlayerData | |
| FootHardSound | PlayerData | |
| FootMetalSound | PlayerData | |
| footPuffEmitter | PlayerData | |
| footPuffNumParts | PlayerData | |
| footPuffRadius | PlayerData | |
| FootShallowSound | PlayerData | |
| FootSnowSound | PlayerData | |
| FootSoftSound | PlayerData | |
| footstepSplashHeight | PlayerData | |
| FootUnderwaterSound | PlayerData | |
| FootWadingSound | PlayerData | |
| getCanSave() | SimObject | |
| getClassName() | SimObject | |
| getClassNamespace() | SimObject | |
| getDebugInfo() | SimObject | |
| getDeclarationLine() | SimObject | |
| getDeployTransform(Point3F pos, Point3F normal) | ShapeBaseData | |
| getDynamicField(int index) | SimObject | |
| getDynamicFieldCount() | SimObject | |
| getField(int index) | SimObject | |
| getFieldCount() | SimObject | |
| getFieldType(string fieldName) | SimObject | |
| getFieldValue(string fieldName, int index=-1) | SimObject | |
| getFilename() | SimObject | |
| getGroup() | SimObject | |
| getId() | SimObject | |
| getInternalName() | SimObject | |
| getName() | SimObject | |
| getSuperClassNamespace() | SimObject | |
| groundImpactMinSpeed | PlayerData | |
| groundImpactShakeAmp | PlayerData | |
| groundImpactShakeDuration | PlayerData | |
| groundImpactShakeFalloff | PlayerData | |
| groundImpactShakeFreq | PlayerData | |
| hardSplashSoundVelocity | PlayerData | |
| hidden | SimObject | |
| horizMaxSpeed | PlayerData | |
| horizResistFactor | PlayerData | |
| horizResistSpeed | PlayerData | |
| impactHardSound | PlayerData | |
| impactMetalSound | PlayerData | |
| impactSnowSound | PlayerData | |
| impactSoftSound | PlayerData | |
| impactWaterEasy | PlayerData | |
| impactWaterHard | PlayerData | |
| impactWaterMedium | PlayerData | |
| inheritEnergyFromMount | ShapeBaseData | |
| internalName | SimObject | |
| isChildOfGroup(SimGroup group) | SimObject | |
| isEditorOnly() | SimObject | |
| isExpanded() | SimObject | |
| isInNamespaceHierarchy(string name) | SimObject | |
| isInvincible | ShapeBaseData | |
| isMemberOfClass(string className) | SimObject | |
| isMethod(string methodName) | SimObject | |
| isNameChangeAllowed() | SimObject | |
| isSelected() | SimObject | |
| jetJumpEnergyDrain | PlayerData | |
| jetJumpForce | PlayerData | |
| jetJumpSurfaceAngle | PlayerData | |
| jetMaxJumpSpeed | PlayerData | |
| jetMinJumpEnergy | PlayerData | |
| jetMinJumpSpeed | PlayerData | |
| jumpDelay | PlayerData | |
| jumpEnergyDrain | PlayerData | |
| jumpForce | PlayerData | |
| jumpSurfaceAngle | PlayerData | |
| jumpTowardsNormal | PlayerData | |
| locked | SimObject | |
| mass | ShapeBaseData | |
| maxBackwardSpeed | PlayerData | |
| maxCrouchBackwardSpeed | PlayerData | |
| maxCrouchForwardSpeed | PlayerData | |
| maxCrouchSideSpeed | PlayerData | |
| maxDamage | ShapeBaseData | |
| maxEnergy | ShapeBaseData | |
| maxForwardSpeed | PlayerData | |
| maxFreelookAngle | PlayerData | |
| maxJumpSpeed | PlayerData | |
| maxLookAngle | PlayerData | |
| maxProneBackwardSpeed | PlayerData | |
| maxProneForwardSpeed | PlayerData | |
| maxProneSideSpeed | PlayerData | |
| maxSideSpeed | PlayerData | |
| maxStepHeight | PlayerData | |
| maxTimeScale | PlayerData | |
| maxUnderwaterBackwardSpeed | PlayerData | |
| maxUnderwaterForwardSpeed | PlayerData | |
| maxUnderwaterSideSpeed | PlayerData | |
| mediumSplashSoundVelocity | PlayerData | |
| minImpactSpeed | PlayerData | |
| minJumpEnergy | PlayerData | |
| minJumpSpeed | PlayerData | |
| minLookAngle | PlayerData | |
| minRunEnergy | PlayerData | |
| movingBubblesSound | PlayerData | |
| name | SimObject | |
| observeThroughObject | ShapeBaseData | |
| onAdd(GameBase obj) | GameBaseData | |
| onCollision(ShapeBase obj, SceneObject collObj, VectorF vec, float len) | ShapeBaseData | |
| onDamage(ShapeBase obj, float delta) | ShapeBaseData | |
| onDestroyed(ShapeBase obj, string lastState) | ShapeBaseData | |
| onDisabled(ShapeBase obj, string lastState) | ShapeBaseData | |
| onEnabled(ShapeBase obj, string lastState) | ShapeBaseData | |
| onEndSequence(ShapeBase obj, int slot) | ShapeBaseData | |
| onEnterLiquid(Player obj, float coverage, string type) | PlayerData | |
| onEnterMissionArea(Player obj) | PlayerData | |
| onForceUncloak(ShapeBase obj, string reason) | ShapeBaseData | |
| onImpact(ShapeBase obj, SceneObject collObj, VectorF vec, float len) | ShapeBaseData | |
| onLeaveLiquid(Player obj, string type) | PlayerData | |
| onLeaveMissionArea(Player obj) | PlayerData | |
| onMount(GameBase obj, SceneObject mountObj, int node) | GameBaseData | |
| onNewDataBlock(GameBase obj) | GameBaseData | |
| onRemove(GameBase obj) | GameBaseData | |
| onStartSwim(Player obj) | PlayerData | |
| onStopSwim(Player obj) | PlayerData | |
| onTrigger(ShapeBase obj, int index, bool state) | ShapeBaseData | |
| onUnmount(GameBase obj, SceneObject mountObj, int node) | GameBaseData | |
| parentGroup | SimObject | |
| persistentId | SimObject | |
| physicsPlayerType | PlayerData | |
| pickupRadius | PlayerData | |
| proneBoundingBox | PlayerData | |
| proneForce | PlayerData | |
| recoverDelay | PlayerData | |
| recoverRunForceScale | PlayerData | |
| reloadOnLocalClient() | SimDataBlock | |
| renderFirstPerson | PlayerData | |
| renderWhenDestroyed | ShapeBaseData | |
| repairRate | ShapeBaseData | |
| runEnergyDrain | PlayerData | |
| runForce | PlayerData | |
| runSurfaceAngle | PlayerData | |
| save(string fileName, bool selectedOnly=false, string preAppendString="") | SimObject | |
| schedule(float time, string method, string args...) | SimObject | |
| setCanSave(bool value=true) | SimObject | |
| setClassNamespace(string name) | SimObject | |
| setEditorOnly(bool value=true) | SimObject | |
| setFieldType(string fieldName, string type) | SimObject | |
| setFieldValue(string fieldName, string value, int index=-1) | SimObject | |
| setFilename(string fileName) | SimObject | |
| setHidden(bool value=true) | SimObject | |
| setInternalName(string newInternalName) | SimObject | |
| setIsExpanded(bool state=true) | SimObject | |
| setIsSelected(bool state=true) | SimObject | |
| setLocked(bool value=true) | SimObject | |
| setName(string newName) | SimObject | |
| setNameChangeAllowed(bool value=true) | SimObject | |
| setSuperClassNamespace(string name) | SimObject | |
| shadowEnable | ShapeBaseData | |
| shadowMaxVisibleDistance | ShapeBaseData | |
| shadowProjectionDistance | ShapeBaseData | |
| shadowSize | ShapeBaseData | |
| shadowSphereAdjust | ShapeBaseData | |
| shapeFile | ShapeBaseData | |
| Splash | PlayerData | |
| splashAngle | PlayerData | |
| splashEmitter | PlayerData | |
| splashFreqMod | PlayerData | |
| splashVelEpsilon | PlayerData | |
| splashVelocity | PlayerData | |
| superClass | SimObject | |
| swimBoundingBox | PlayerData | |
| swimForce | PlayerData | |
| underwaterExplosion | ShapeBaseData | |
| upMaxSpeed | PlayerData | |
| upResistFactor | PlayerData | |
| upResistSpeed | PlayerData | |
| useEyePoint | ShapeBaseData | |
| waterBreathSound | PlayerData | |