, including all inherited members.
airControl | PlayerData | |
animationDone(Player obj) | PlayerData | |
assignFieldsFrom(SimObject fromObject) | SimObject | |
assignPersistentId() | SimObject | |
boundingBox | PlayerData | |
boxHeadBackPercentage | PlayerData | |
boxHeadFrontPercentage | PlayerData | |
boxHeadLeftPercentage | PlayerData | |
boxHeadPercentage | PlayerData | |
boxHeadRightPercentage | PlayerData | |
boxTorsoPercentage | PlayerData | |
bubbleEmitTime | PlayerData | |
call(string method, string args...) | SimObject | |
cameraDefaultFov | ShapeBaseData | |
cameraMaxDist | ShapeBaseData | |
cameraMaxFov | ShapeBaseData | |
cameraMinDist | ShapeBaseData | |
cameraMinFov | ShapeBaseData | |
canSave | SimObject | |
canSaveDynamicFields | SimObject | |
category | GameBaseData | |
checkDeployPos(TransformF txfm) | ShapeBaseData | |
class | SimObject | |
className | SimObject | |
clone() | SimObject | |
computeCRC | ShapeBaseData | |
crouchBoundingBox | PlayerData | |
crouchForce | PlayerData | |
cubeReflectorDesc | ShapeBaseData | |
Debris | ShapeBaseData | |
debrisShapeName | ShapeBaseData | |
DecalData | PlayerData | |
decalOffset | PlayerData | |
deepClone() | SimObject | |
delete() | SimObject | |
density | ShapeBaseData | |
destroyedLevel | ShapeBaseData | |
disabledLevel | ShapeBaseData | |
doDismount(Player obj) | PlayerData | |
drag | ShapeBaseData | |
dump(bool detailed=false) | SimObject | |
dumpClassHierarchy() | SimObject | |
dumpGroupHierarchy() | SimObject | |
dumpMethods() | SimObject | |
dustEmitter | PlayerData | |
exitingWater | PlayerData | |
exitSplashSoundVelocity | PlayerData | |
Explosion | ShapeBaseData | |
firstPersonOnly | ShapeBaseData | |
FootBubblesSound | PlayerData | |
FootHardSound | PlayerData | |
FootMetalSound | PlayerData | |
footPuffEmitter | PlayerData | |
footPuffNumParts | PlayerData | |
footPuffRadius | PlayerData | |
FootShallowSound | PlayerData | |
FootSnowSound | PlayerData | |
FootSoftSound | PlayerData | |
footstepSplashHeight | PlayerData | |
FootUnderwaterSound | PlayerData | |
FootWadingSound | PlayerData | |
getCanSave() | SimObject | |
getClassName() | SimObject | |
getClassNamespace() | SimObject | |
getDebugInfo() | SimObject | |
getDeclarationLine() | SimObject | |
getDeployTransform(Point3F pos, Point3F normal) | ShapeBaseData | |
getDynamicField(int index) | SimObject | |
getDynamicFieldCount() | SimObject | |
getField(int index) | SimObject | |
getFieldCount() | SimObject | |
getFieldType(string fieldName) | SimObject | |
getFieldValue(string fieldName, int index=-1) | SimObject | |
getFilename() | SimObject | |
getGroup() | SimObject | |
getId() | SimObject | |
getInternalName() | SimObject | |
getName() | SimObject | |
getSuperClassNamespace() | SimObject | |
groundImpactMinSpeed | PlayerData | |
groundImpactShakeAmp | PlayerData | |
groundImpactShakeDuration | PlayerData | |
groundImpactShakeFalloff | PlayerData | |
groundImpactShakeFreq | PlayerData | |
hardSplashSoundVelocity | PlayerData | |
hidden | SimObject | |
horizMaxSpeed | PlayerData | |
horizResistFactor | PlayerData | |
horizResistSpeed | PlayerData | |
impactHardSound | PlayerData | |
impactMetalSound | PlayerData | |
impactSnowSound | PlayerData | |
impactSoftSound | PlayerData | |
impactWaterEasy | PlayerData | |
impactWaterHard | PlayerData | |
impactWaterMedium | PlayerData | |
inheritEnergyFromMount | ShapeBaseData | |
internalName | SimObject | |
isChildOfGroup(SimGroup group) | SimObject | |
isEditorOnly() | SimObject | |
isExpanded() | SimObject | |
isInNamespaceHierarchy(string name) | SimObject | |
isInvincible | ShapeBaseData | |
isMemberOfClass(string className) | SimObject | |
isMethod(string methodName) | SimObject | |
isNameChangeAllowed() | SimObject | |
isSelected() | SimObject | |
jetJumpEnergyDrain | PlayerData | |
jetJumpForce | PlayerData | |
jetJumpSurfaceAngle | PlayerData | |
jetMaxJumpSpeed | PlayerData | |
jetMinJumpEnergy | PlayerData | |
jetMinJumpSpeed | PlayerData | |
jumpDelay | PlayerData | |
jumpEnergyDrain | PlayerData | |
jumpForce | PlayerData | |
jumpSurfaceAngle | PlayerData | |
jumpTowardsNormal | PlayerData | |
locked | SimObject | |
mass | ShapeBaseData | |
maxBackwardSpeed | PlayerData | |
maxCrouchBackwardSpeed | PlayerData | |
maxCrouchForwardSpeed | PlayerData | |
maxCrouchSideSpeed | PlayerData | |
maxDamage | ShapeBaseData | |
maxEnergy | ShapeBaseData | |
maxForwardSpeed | PlayerData | |
maxFreelookAngle | PlayerData | |
maxJumpSpeed | PlayerData | |
maxLookAngle | PlayerData | |
maxProneBackwardSpeed | PlayerData | |
maxProneForwardSpeed | PlayerData | |
maxProneSideSpeed | PlayerData | |
maxSideSpeed | PlayerData | |
maxStepHeight | PlayerData | |
maxTimeScale | PlayerData | |
maxUnderwaterBackwardSpeed | PlayerData | |
maxUnderwaterForwardSpeed | PlayerData | |
maxUnderwaterSideSpeed | PlayerData | |
mediumSplashSoundVelocity | PlayerData | |
minImpactSpeed | PlayerData | |
minJumpEnergy | PlayerData | |
minJumpSpeed | PlayerData | |
minLookAngle | PlayerData | |
minRunEnergy | PlayerData | |
movingBubblesSound | PlayerData | |
name | SimObject | |
observeThroughObject | ShapeBaseData | |
onAdd(GameBase obj) | GameBaseData | |
onCollision(ShapeBase obj, SceneObject collObj, VectorF vec, float len) | ShapeBaseData | |
onDamage(ShapeBase obj, float delta) | ShapeBaseData | |
onDestroyed(ShapeBase obj, string lastState) | ShapeBaseData | |
onDisabled(ShapeBase obj, string lastState) | ShapeBaseData | |
onEnabled(ShapeBase obj, string lastState) | ShapeBaseData | |
onEndSequence(ShapeBase obj, int slot) | ShapeBaseData | |
onEnterLiquid(Player obj, float coverage, string type) | PlayerData | |
onEnterMissionArea(Player obj) | PlayerData | |
onForceUncloak(ShapeBase obj, string reason) | ShapeBaseData | |
onImpact(ShapeBase obj, SceneObject collObj, VectorF vec, float len) | ShapeBaseData | |
onLeaveLiquid(Player obj, string type) | PlayerData | |
onLeaveMissionArea(Player obj) | PlayerData | |
onMount(GameBase obj, SceneObject mountObj, int node) | GameBaseData | |
onNewDataBlock(GameBase obj) | GameBaseData | |
onRemove(GameBase obj) | GameBaseData | |
onStartSwim(Player obj) | PlayerData | |
onStopSwim(Player obj) | PlayerData | |
onTrigger(ShapeBase obj, int index, bool state) | ShapeBaseData | |
onUnmount(GameBase obj, SceneObject mountObj, int node) | GameBaseData | |
parentGroup | SimObject | |
persistentId | SimObject | |
physicsPlayerType | PlayerData | |
pickupRadius | PlayerData | |
proneBoundingBox | PlayerData | |
proneForce | PlayerData | |
recoverDelay | PlayerData | |
recoverRunForceScale | PlayerData | |
reloadOnLocalClient() | SimDataBlock | |
renderFirstPerson | PlayerData | |
renderWhenDestroyed | ShapeBaseData | |
repairRate | ShapeBaseData | |
runEnergyDrain | PlayerData | |
runForce | PlayerData | |
runSurfaceAngle | PlayerData | |
save(string fileName, bool selectedOnly=false, string preAppendString="") | SimObject | |
schedule(float time, string method, string args...) | SimObject | |
setCanSave(bool value=true) | SimObject | |
setClassNamespace(string name) | SimObject | |
setEditorOnly(bool value=true) | SimObject | |
setFieldType(string fieldName, string type) | SimObject | |
setFieldValue(string fieldName, string value, int index=-1) | SimObject | |
setFilename(string fileName) | SimObject | |
setHidden(bool value=true) | SimObject | |
setInternalName(string newInternalName) | SimObject | |
setIsExpanded(bool state=true) | SimObject | |
setIsSelected(bool state=true) | SimObject | |
setLocked(bool value=true) | SimObject | |
setName(string newName) | SimObject | |
setNameChangeAllowed(bool value=true) | SimObject | |
setSuperClassNamespace(string name) | SimObject | |
shadowEnable | ShapeBaseData | |
shadowMaxVisibleDistance | ShapeBaseData | |
shadowProjectionDistance | ShapeBaseData | |
shadowSize | ShapeBaseData | |
shadowSphereAdjust | ShapeBaseData | |
shapeFile | ShapeBaseData | |
Splash | PlayerData | |
splashAngle | PlayerData | |
splashEmitter | PlayerData | |
splashFreqMod | PlayerData | |
splashVelEpsilon | PlayerData | |
splashVelocity | PlayerData | |
superClass | SimObject | |
swimBoundingBox | PlayerData | |
swimForce | PlayerData | |
underwaterExplosion | ShapeBaseData | |
upMaxSpeed | PlayerData | |
upResistFactor | PlayerData | |
upResistSpeed | PlayerData | |
useEyePoint | ShapeBaseData | |
waterBreathSound | PlayerData | |