, including all inherited members.
assignFieldsFrom(SimObject fromObject) | SimObject | |
assignPersistentId() | SimObject | |
call(string method, string args...) | SimObject | |
canSave | SimObject | |
canSaveDynamicFields | SimObject | |
class | SimObject | |
className | SimObject | |
clearScopeToClient(NetConnection client) | NetObject | |
clone() | SimObject | |
deepClone() | SimObject | |
delete() | SimObject | |
dump(bool detailed=false) | SimObject | |
dumpClassHierarchy() | SimObject | |
dumpGroupHierarchy() | SimObject | |
dumpMethods() | SimObject | |
edge | SFXSpace | |
getCanSave() | SimObject | |
getClassName() | SimObject | |
getClassNamespace() | SimObject | |
getClientObject() | NetObject | |
getDebugInfo() | SimObject | |
getDeclarationLine() | SimObject | |
getDynamicField(int index) | SimObject | |
getDynamicFieldCount() | SimObject | |
getEulerRotation() | SceneObject | |
getField(int index) | SimObject | |
getFieldCount() | SimObject | |
getFieldType(string fieldName) | SimObject | |
getFieldValue(string fieldName, int index=-1) | SimObject | |
getFilename() | SimObject | |
getForwardVector() | SceneObject | |
getGhostID() | NetObject | |
getGroup() | SimObject | |
getId() | SimObject | |
getInternalName() | SimObject | |
getMountedObject(int slot) | SceneObject | |
getMountedObjectCount() | SceneObject | |
getMountedObjectNode(int slot) | SceneObject | |
getMountNodeObject(int node) | SceneObject | |
getName() | SimObject | |
getObjectBox() | SceneObject | |
getObjectMount() | SceneObject | |
getPosition() | SceneObject | |
getRightVector() | SceneObject | |
getScale() | SceneObject | |
getServerObject() | NetObject | |
getSuperClassNamespace() | SimObject | |
getTransform() | SceneObject | |
getType() | SceneObject | |
getUpVector() | SceneObject | |
getWorldBox() | SceneObject | |
getWorldBoxCenter() | SceneObject | |
hidden | SimObject | |
internalName | SimObject | |
isChildOfGroup(SimGroup group) | SimObject | |
isClientObject() | NetObject | |
isEditorOnly() | SimObject | |
isExpanded() | SimObject | |
isGlobalBounds() | SceneObject | |
isInNamespaceHierarchy(string name) | SimObject | |
isMemberOfClass(string className) | SimObject | |
isMethod(string methodName) | SimObject | |
isMounted() | SceneObject | |
isNameChangeAllowed() | SimObject | |
isRenderable | SFXSpace | [static] |
isRenderEnabled | SceneObject | |
isSelectable | SFXSpace | [static] |
isSelected() | SimObject | |
isSelectionEnabled | SceneObject | |
isServerObject() | NetObject | |
locked | SimObject | |
mountNode | SceneObject | |
mountObject(SceneObject objB, int slot, TransformF txfm=MatrixF::Identity) | SceneObject | |
mountPID | SceneObject | |
mountPos | SceneObject | |
mountRot | SceneObject | |
name | SimObject | |
parentGroup | SimObject | |
persistentId | SimObject | |
plane | SFXSpace | |
point | SFXSpace | |
position | SceneObject | |
rotation | SceneObject | |
save(string fileName, bool selectedOnly=false, string preAppendString="") | SimObject | |
scale | SceneObject | |
schedule(float time, string method, string args...) | SimObject | |
scopeToClient(NetConnection client) | NetObject | |
setCanSave(bool value=true) | SimObject | |
setClassNamespace(string name) | SimObject | |
setEditorOnly(bool value=true) | SimObject | |
setFieldType(string fieldName, string type) | SimObject | |
setFieldValue(string fieldName, string value, int index=-1) | SimObject | |
setFilename(string fileName) | SimObject | |
setHidden(bool value=true) | SimObject | |
setInternalName(string newInternalName) | SimObject | |
setIsExpanded(bool state=true) | SimObject | |
setIsSelected(bool state=true) | SimObject | |
setLocked(bool value=true) | SimObject | |
setName(string newName) | SimObject | |
setNameChangeAllowed(bool value=true) | SimObject | |
setScale(Point3F scale) | SceneObject | |
setScopeAlways() | NetObject | |
setSuperClassNamespace(string name) | SimObject | |
setTransform(TransformF txfm) | SceneObject | |
soundAmbience | SFXSpace | |
superClass | SimObject | |
unmount() | SceneObject | |
unmountObject(SceneObject target) | SceneObject | |