, including all inherited members.
| applyDamage(float amount) | ShapeBase | |
| applyImpulse(Point3F pos, Point3F vec) | ShapeBase | |
| GameBase::applyImpulse(Point3F pos, VectorF vel) | GameBase | |
| applyRadialImpulse(Point3F origin, float radius, float magnitude) | GameBase | |
| applyRepair(float amount) | ShapeBase | |
| assignFieldsFrom(SimObject fromObject) | SimObject | |
| assignPersistentId() | SimObject | |
| boundingBox | GameBase | [static] |
| call(string method, string args...) | SimObject | |
| canCloak() | ShapeBase | |
| canSave | SimObject | |
| canSaveDynamicFields | SimObject | |
| changeMaterial(string mapTo, Material oldMat, Material newMat) | ShapeBase | |
| class | SimObject | |
| className | SimObject | |
| clearScopeToClient(NetConnection client) | NetObject | |
| clone() | SimObject | |
| dataBlock | GameBase | |
| deepClone() | SimObject | |
| delete() | SimObject | |
| destroyThread(int slot) | ShapeBase | |
| dump(bool detailed=false) | SimObject | |
| dumpClassHierarchy() | SimObject | |
| dumpGroupHierarchy() | SimObject | |
| dumpMeshVisibility() | ShapeBase | |
| dumpMethods() | SimObject | |
| getAIRepairPoint() | ShapeBase | |
| getCameraFov() | ShapeBase | |
| getCanSave() | SimObject | |
| getClassName() | SimObject | |
| getClassNamespace() | SimObject | |
| getClientObject() | NetObject | |
| getControllingClient() | ShapeBase | |
| getControllingObject() | ShapeBase | |
| getDamageFlash() | ShapeBase | |
| getDamageLevel() | ShapeBase | |
| getDamagePercent() | ShapeBase | |
| getDamageState() | ShapeBase | |
| getDataBlock() | GameBase | |
| getDebugInfo() | SimObject | |
| getDeclarationLine() | SimObject | |
| getDefaultCameraFov() | ShapeBase | |
| getDynamicField(int index) | SimObject | |
| getDynamicFieldCount() | SimObject | |
| getEnergyLevel() | ShapeBase | |
| getEnergyPercent() | ShapeBase | |
| getEulerRotation() | SceneObject | |
| getEyePoint() | ShapeBase | |
| getEyeTransform() | ShapeBase | |
| getEyeVector() | ShapeBase | |
| getField(int index) | SimObject | |
| getFieldCount() | SimObject | |
| getFieldType(string fieldName) | SimObject | |
| getFieldValue(string fieldName, int index=-1) | SimObject | |
| getFilename() | SimObject | |
| getForwardVector() | SceneObject | |
| getGhostID() | NetObject | |
| getGroup() | SimObject | |
| getId() | SimObject | |
| getImageAltTrigger(int slot) | ShapeBase | |
| getImageAmmo(int slot) | ShapeBase | |
| getImageLoaded(int slot) | ShapeBase | |
| getImageSkinTag(int slot) | ShapeBase | |
| getImageState(int slot) | ShapeBase | |
| getImageTrigger(int slot) | ShapeBase | |
| getInternalName() | SimObject | |
| getLookAtPoint(float distance=2000, int typeMask=0xFFFFFFFF) | ShapeBase | |
| getModelFile() | ShapeBase | |
| getMountedImage(int slot) | ShapeBase | |
| getMountedObject(int slot) | SceneObject | |
| getMountedObjectCount() | SceneObject | |
| getMountedObjectNode(int slot) | SceneObject | |
| getMountNodeObject(int node) | SceneObject | |
| getMountSlot(ShapeBaseImageData image) | ShapeBase | |
| getMuzzlePoint(int slot) | ShapeBase | |
| getMuzzleVector(int slot) | ShapeBase | |
| getName() | SimObject | |
| getObjectBox() | SceneObject | |
| getObjectMount() | SceneObject | |
| getPendingImage(int slot) | ShapeBase | |
| getPosition() | SceneObject | |
| getRechargeRate() | ShapeBase | |
| getRepairRate() | ShapeBase | |
| getRightVector() | SceneObject | |
| getScale() | SceneObject | |
| getServerObject() | NetObject | |
| getShapeName() | ShapeBase | |
| getSkinName() | ShapeBase | |
| getSlotTransform(int slot) | ShapeBase | |
| getSuperClassNamespace() | SimObject | |
| getTargetCount() | ShapeBase | |
| getTargetName(int index) | ShapeBase | |
| getTransform() | SceneObject | |
| getType() | SceneObject | |
| getUpVector() | SceneObject | |
| getVelocity() | ShapeBase | |
| getWhiteOut() | ShapeBase | |
| getWorldBox() | SceneObject | |
| getWorldBoxCenter() | SceneObject | |
| hidden | SimObject | |
| internalName | SimObject | |
| isChildOfGroup(SimGroup group) | SimObject | |
| isClientObject() | NetObject | |
| isCloaked() | ShapeBase | |
| isDestroyed() | ShapeBase | |
| isDisabled() | ShapeBase | |
| isEditorOnly() | SimObject | |
| isEnabled() | ShapeBase | |
| isExpanded() | SimObject | |
| isGlobalBounds() | SceneObject | |
| isHidden() | ShapeBase | |
| isImageFiring(int slot) | ShapeBase | |
| isImageMounted(ShapeBaseImageData image) | ShapeBase | |
| isInNamespaceHierarchy(string name) | SimObject | |
| isMemberOfClass(string className) | SimObject | |
| isMethod(string methodName) | SimObject | |
| isMounted() | SceneObject | |
| isNameChangeAllowed() | SimObject | |
| isRenderable | WayPoint | [static] |
| isRenderEnabled | SceneObject | |
| isSelectable | WayPoint | [static] |
| isSelected() | SimObject | |
| isSelectionEnabled | SceneObject | |
| isServerObject() | NetObject | |
| locked | SimObject | |
| markerName | WayPoint | |
| mountImage(ShapeBaseImageData image, int slot, bool loaded=true, string skinTag="") | ShapeBase | |
| mountNode | SceneObject | |
| mountObject(SceneObject objB, int slot, TransformF txfm=MatrixF::Identity) | SceneObject | |
| mountPID | SceneObject | |
| mountPos | SceneObject | |
| mountRot | SceneObject | |
| name | SimObject | |
| parentGroup | SimObject | |
| pauseThread(int slot) | ShapeBase | |
| persistentId | SimObject | |
| playAudio(int slot, SFXTrack track) | ShapeBase | |
| playThread(int slot, string name="") | ShapeBase | |
| position | SceneObject | |
| rotation | SceneObject | |
| save(string fileName, bool selectedOnly=false, string preAppendString="") | SimObject | |
| scale | SceneObject | |
| schedule(float time, string method, string args...) | SimObject | |
| scopeToClient(NetConnection client) | NetObject | |
| setAllMeshesHidden(bool hide) | ShapeBase | |
| setCameraFov(float fov) | ShapeBase | |
| setCanSave(bool value=true) | SimObject | |
| setClassNamespace(string name) | SimObject | |
| setCloaked(bool cloak) | ShapeBase | |
| setControl(bool controlled) | GameBase | |
| setDamageFlash(float level) | ShapeBase | |
| setDamageLevel(float level) | ShapeBase | |
| setDamageState(string state) | ShapeBase | |
| setDamageVector(Point3F vec) | ShapeBase | |
| setDataBlock(GameBaseData data) | GameBase | |
| setEditorOnly(bool value=true) | SimObject | |
| setEnergyLevel(float level) | ShapeBase | |
| setFieldType(string fieldName, string type) | SimObject | |
| setFieldValue(string fieldName, string value, int index=-1) | SimObject | |
| setFilename(string fileName) | SimObject | |
| setHidden(bool show) | ShapeBase | |
| setImageAltTrigger(int slot, bool state) | ShapeBase | |
| setImageAmmo(int slot, bool state) | ShapeBase | |
| setImageLoaded(int slot, bool state) | ShapeBase | |
| setImageTrigger(int slot, bool state) | ShapeBase | |
| setInternalName(string newInternalName) | SimObject | |
| setInvincibleMode(float time, float speed) | ShapeBase | |
| setIsExpanded(bool state=true) | SimObject | |
| setIsSelected(bool state=true) | SimObject | |
| setLocked(bool value=true) | SimObject | |
| setMeshHidden(string name, bool hide) | ShapeBase | |
| setName(string newName) | SimObject | |
| setNameChangeAllowed(bool value=true) | SimObject | |
| setRechargeRate(float rate) | ShapeBase | |
| setRepairRate(float rate) | ShapeBase | |
| setScale(Point3F scale) | SceneObject | |
| setScopeAlways() | NetObject | |
| setShapeName(string name) | ShapeBase | |
| setSkinName(string name) | ShapeBase | |
| setSuperClassNamespace(string name) | SimObject | |
| setThreadDir(int slot, bool fwd) | ShapeBase | |
| setThreadTimeScale(int slot, float scale) | ShapeBase | |
| setTransform(TransformF txfm) | SceneObject | |
| setVelocity(Point3F vel) | ShapeBase | |
| setWhiteOut(float level) | ShapeBase | |
| startFade(int time, int delay, bool fadeOut) | ShapeBase | |
| stopAudio(int slot) | ShapeBase | |
| stopThread(int slot) | ShapeBase | |
| superClass | SimObject | |
| team | WayPoint | |
| unmount() | SceneObject | |
| unmountImage(int slot) | ShapeBase | |
| unmountObject(SceneObject target) | SceneObject | |
| validateCameraFov(float fov) | ShapeBase | |