, including all inherited members.
applyDamage(float amount) | ShapeBase | |
applyImpulse(Point3F pos, Point3F vec) | ShapeBase | |
GameBase::applyImpulse(Point3F pos, VectorF vel) | GameBase | |
applyRadialImpulse(Point3F origin, float radius, float magnitude) | GameBase | |
applyRepair(float amount) | ShapeBase | |
assignFieldsFrom(SimObject fromObject) | SimObject | |
assignPersistentId() | SimObject | |
boundingBox | GameBase | [static] |
call(string method, string args...) | SimObject | |
canCloak() | ShapeBase | |
canSave | SimObject | |
canSaveDynamicFields | SimObject | |
changeMaterial(string mapTo, Material oldMat, Material newMat) | ShapeBase | |
class | SimObject | |
className | SimObject | |
clearScopeToClient(NetConnection client) | NetObject | |
clone() | SimObject | |
dataBlock | GameBase | |
deepClone() | SimObject | |
delete() | SimObject | |
destroyThread(int slot) | ShapeBase | |
disableMove | Vehicle | |
dump(bool detailed=false) | SimObject | |
dumpClassHierarchy() | SimObject | |
dumpGroupHierarchy() | SimObject | |
dumpMeshVisibility() | ShapeBase | |
dumpMethods() | SimObject | |
getAIRepairPoint() | ShapeBase | |
getCameraFov() | ShapeBase | |
getCanSave() | SimObject | |
getClassName() | SimObject | |
getClassNamespace() | SimObject | |
getClientObject() | NetObject | |
getControllingClient() | ShapeBase | |
getControllingObject() | ShapeBase | |
getDamageFlash() | ShapeBase | |
getDamageLevel() | ShapeBase | |
getDamagePercent() | ShapeBase | |
getDamageState() | ShapeBase | |
getDataBlock() | GameBase | |
getDebugInfo() | SimObject | |
getDeclarationLine() | SimObject | |
getDefaultCameraFov() | ShapeBase | |
getDynamicField(int index) | SimObject | |
getDynamicFieldCount() | SimObject | |
getEnergyLevel() | ShapeBase | |
getEnergyPercent() | ShapeBase | |
getEulerRotation() | SceneObject | |
getEyePoint() | ShapeBase | |
getEyeTransform() | ShapeBase | |
getEyeVector() | ShapeBase | |
getField(int index) | SimObject | |
getFieldCount() | SimObject | |
getFieldType(string fieldName) | SimObject | |
getFieldValue(string fieldName, int index=-1) | SimObject | |
getFilename() | SimObject | |
getForwardVector() | SceneObject | |
getGhostID() | NetObject | |
getGroup() | SimObject | |
getId() | SimObject | |
getImageAltTrigger(int slot) | ShapeBase | |
getImageAmmo(int slot) | ShapeBase | |
getImageLoaded(int slot) | ShapeBase | |
getImageSkinTag(int slot) | ShapeBase | |
getImageState(int slot) | ShapeBase | |
getImageTrigger(int slot) | ShapeBase | |
getInternalName() | SimObject | |
getLookAtPoint(float distance=2000, int typeMask=0xFFFFFFFF) | ShapeBase | |
getModelFile() | ShapeBase | |
getMountedImage(int slot) | ShapeBase | |
getMountedObject(int slot) | SceneObject | |
getMountedObjectCount() | SceneObject | |
getMountedObjectNode(int slot) | SceneObject | |
getMountNodeObject(int node) | SceneObject | |
getMountSlot(ShapeBaseImageData image) | ShapeBase | |
getMuzzlePoint(int slot) | ShapeBase | |
getMuzzleVector(int slot) | ShapeBase | |
getName() | SimObject | |
getObjectBox() | SceneObject | |
getObjectMount() | SceneObject | |
getPendingImage(int slot) | ShapeBase | |
getPosition() | SceneObject | |
getRechargeRate() | ShapeBase | |
getRepairRate() | ShapeBase | |
getRightVector() | SceneObject | |
getScale() | SceneObject | |
getServerObject() | NetObject | |
getShapeName() | ShapeBase | |
getSkinName() | ShapeBase | |
getSlotTransform(int slot) | ShapeBase | |
getSuperClassNamespace() | SimObject | |
getTargetCount() | ShapeBase | |
getTargetName(int index) | ShapeBase | |
getTransform() | SceneObject | |
getType() | SceneObject | |
getUpVector() | SceneObject | |
getVelocity() | ShapeBase | |
getWheelCount() | WheeledVehicle | |
getWhiteOut() | ShapeBase | |
getWorldBox() | SceneObject | |
getWorldBoxCenter() | SceneObject | |
hidden | SimObject | |
internalName | SimObject | |
isChildOfGroup(SimGroup group) | SimObject | |
isClientObject() | NetObject | |
isCloaked() | ShapeBase | |
isDestroyed() | ShapeBase | |
isDisabled() | ShapeBase | |
isEditorOnly() | SimObject | |
isEnabled() | ShapeBase | |
isExpanded() | SimObject | |
isGlobalBounds() | SceneObject | |
isHidden() | ShapeBase | |
isImageFiring(int slot) | ShapeBase | |
isImageMounted(ShapeBaseImageData image) | ShapeBase | |
isInNamespaceHierarchy(string name) | SimObject | |
isMemberOfClass(string className) | SimObject | |
isMethod(string methodName) | SimObject | |
isMounted() | SceneObject | |
isNameChangeAllowed() | SimObject | |
isRenderable | WheeledVehicle | [static] |
isRenderEnabled | SceneObject | |
isSelectable | WheeledVehicle | [static] |
isSelected() | SimObject | |
isSelectionEnabled | SceneObject | |
isServerObject() | NetObject | |
locked | SimObject | |
mountImage(ShapeBaseImageData image, int slot, bool loaded=true, string skinTag="") | ShapeBase | |
mountNode | SceneObject | |
mountObject(SceneObject objB, int slot, TransformF txfm=MatrixF::Identity) | SceneObject | |
mountPID | SceneObject | |
mountPos | SceneObject | |
mountRot | SceneObject | |
name | SimObject | |
parentGroup | SimObject | |
pauseThread(int slot) | ShapeBase | |
persistentId | SimObject | |
playAudio(int slot, SFXTrack track) | ShapeBase | |
playThread(int slot, string name="") | ShapeBase | |
position | SceneObject | |
rotation | SceneObject | |
save(string fileName, bool selectedOnly=false, string preAppendString="") | SimObject | |
scale | SceneObject | |
schedule(float time, string method, string args...) | SimObject | |
scopeToClient(NetConnection client) | NetObject | |
setAllMeshesHidden(bool hide) | ShapeBase | |
setCameraFov(float fov) | ShapeBase | |
setCanSave(bool value=true) | SimObject | |
setClassNamespace(string name) | SimObject | |
setCloaked(bool cloak) | ShapeBase | |
setControl(bool controlled) | GameBase | |
setDamageFlash(float level) | ShapeBase | |
setDamageLevel(float level) | ShapeBase | |
setDamageState(string state) | ShapeBase | |
setDamageVector(Point3F vec) | ShapeBase | |
setDataBlock(GameBaseData data) | GameBase | |
setEditorOnly(bool value=true) | SimObject | |
setEnergyLevel(float level) | ShapeBase | |
setFieldType(string fieldName, string type) | SimObject | |
setFieldValue(string fieldName, string value, int index=-1) | SimObject | |
setFilename(string fileName) | SimObject | |
setHidden(bool show) | ShapeBase | |
setImageAltTrigger(int slot, bool state) | ShapeBase | |
setImageAmmo(int slot, bool state) | ShapeBase | |
setImageLoaded(int slot, bool state) | ShapeBase | |
setImageTrigger(int slot, bool state) | ShapeBase | |
setInternalName(string newInternalName) | SimObject | |
setInvincibleMode(float time, float speed) | ShapeBase | |
setIsExpanded(bool state=true) | SimObject | |
setIsSelected(bool state=true) | SimObject | |
setLocked(bool value=true) | SimObject | |
setMeshHidden(string name, bool hide) | ShapeBase | |
setName(string newName) | SimObject | |
setNameChangeAllowed(bool value=true) | SimObject | |
setRechargeRate(float rate) | ShapeBase | |
setRepairRate(float rate) | ShapeBase | |
setScale(Point3F scale) | SceneObject | |
setScopeAlways() | NetObject | |
setShapeName(string name) | ShapeBase | |
setSkinName(string name) | ShapeBase | |
setSuperClassNamespace(string name) | SimObject | |
setThreadDir(int slot, bool fwd) | ShapeBase | |
setThreadTimeScale(int slot, float scale) | ShapeBase | |
setTransform(TransformF txfm) | SceneObject | |
setVelocity(Point3F vel) | ShapeBase | |
setWheelPowered(int wheel, bool powered) | WheeledVehicle | |
setWheelSpring(int wheel, WheeledVehicleSpring spring) | WheeledVehicle | |
setWheelSteering(int wheel, float steering) | WheeledVehicle | |
setWheelTire(int wheel, WheeledVehicleTire tire) | WheeledVehicle | |
setWhiteOut(float level) | ShapeBase | |
startFade(int time, int delay, bool fadeOut) | ShapeBase | |
stopAudio(int slot) | ShapeBase | |
stopThread(int slot) | ShapeBase | |
superClass | SimObject | |
unmount() | SceneObject | |
unmountImage(int slot) | ShapeBase | |
unmountObject(SceneObject target) | SceneObject | |
validateCameraFov(float fov) | ShapeBase | |
workingQueryBoxSizeMultiplier | Vehicle | [static] |
workingQueryBoxStaleThreshold | Vehicle | [static] |