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GUI

Subsystem to display user interface elements and handle high-level rendering control flow. More...

Modules

 3D Controls
 

Controls to render 3D elements.


 Core Controls
 

Core parts of the Gui System.


 Button Controls
 

A collection of various buttons (push buttons, radio buttons, check boxes, etc).


 General Controls
 

A collection of general controls (bitmap, text, popup, etc).


 Container Controls
 

A collection of various containers (container, window, scroll, etc).


 Image and Video Controls
 

Controls that display images or videos.


 Value Controls
 

Controls that display values and optionally allow to edit them.


 Utility Controls
 

A collection of utility classes that support other GUI controls.


 Game Controls
 

GUI controls dedicated to game play systems, such as heads up displays.



Detailed Description

Subsystem to display user interface elements and handle high-level rendering control flow.

Internationalization



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