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Variables | |
| bool | debugRender |
| If true, the decal spheres will be visualized when in the editor. | |
| bool | poolBuffers |
| If true, will merge all PrimitiveBuffers and VertexBuffers into a pair of pools before clearing them at the end of a frame. | |
| float | sphereDistanceTolerance |
| The distance at which the decal system will start breaking up decal spheres when adding new decals. | |
| float | sphereRadiusTolerance |
| The radius beyond which the decal system will start breaking up decal spheres when adding new decals. | |