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The package keyword tells the console that the subsequent block of code is to be declared but not loaded. Packages provide dynamic function-polymorphism in TorqueScript. In short, a function defined in a package will over-ride the prior definition of a same named function when the is activated. When the package is subsequently de-activated, the previous definition of any overridden functions will be re-asserted.
A package has the following syntax:
package package_name { function function_definition0() { // code } function function_definitionN() { // code } };
Some things to know:
In order to use the functions in a package, the package must be activated:
activatePackage(package_name);
Subsequently a package can be deactivated:
deactivatePackage(package_name);
Usage
First, define a function and two packages, each of which provides an alternative definition by the same name.
function testFunction() { echo( "testFunction() - unpackaged." ); } package MyPackage0 { function testFunction() { echo( "testFunction() - MyPackage0." ); } }; package MyPackage1 { function testFunction() { echo( "testFunction() - MyPackage1." ); } };
Now invoke the testFunction() function from the console under three different conditions:
==> testFunction(); testFunction() - unpackaged. ==> activatePackage( MyPackage0 ); ==> testFunction(); testFunction() - MyPackage0. ==> activatePackage( MyPackage1 ); ==> testFunction(); testFunction() - MyPackage1. ==> deactivatePackage( MyPackage0 ); // MyPackage1 is automatically deactivated. ==> testFunction(); testFunction() - unpackaged.