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The on-screen, in-game console. Calls getLog() to get the on-screen console entries, then renders them as needed. More...
Public Member Functions | |
Callbacks | |
void | onMessageSelected (ConsoleLogEntry::Level level, string message) |
Called when a message in the log is clicked. |
The on-screen, in-game console. Calls getLog() to get the on-screen console entries, then renders them as needed.
new GuiConsole() { //Properties not specific to this control have been omitted from this example. };
void GuiConsole::onMessageSelected | ( | ConsoleLogEntry::Level | level, | |
string | message | |||
) |
Called when a message in the log is clicked.
level | Diagnostic level of the message. | |
message | Message text. |