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HoverVehicle Class Reference
[Vehicles]

A hovering vehicle. More...

Inheritance diagram for HoverVehicle:
Inheritance graph
[legend]

List of all members.

Static Public Attributes

static bool isRenderable
 Disables rendering of all instances of this type.
static bool isSelectable
 Disables selection of all instances of this type.

Detailed Description

A hovering vehicle.

A hover vehicle is a vehicle that maintains a specific distance between the vehicle and the ground at all times; unlike a flying vehicle which is free to ascend and descend at will.The model used for the HoverVehicle has the following requirements:

Collision mesh
A convex collision mesh at detail size -1.
JetNozzle0-1 nodes
Particle emitter nodes used when thrusting forward.
JetNozzle2-3 nodes
Particle emitter nodes used when thrusting downward.
JetNozzleX node
Particle emitter node used when thrusting backward.
activateBack animation
Non-cyclic animation sequence played when the vehicle begins thrusting forwards.
maintainBack animation
Cyclic animation sequence played after activateBack when the vehicle continues thrusting forwards.

Member Data Documentation

Disables rendering of all instances of this type.

Reimplemented from Vehicle.

Disables selection of all instances of this type.

Reimplemented from Vehicle.



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