, including all inherited members.
| angularDrag | PxMultiActorData | |
| assignFieldsFrom(SimObject fromObject) | SimObject | |
| assignPersistentId() | SimObject | |
| breakForce | PxMultiActorData | |
| buoyancyDensity | PxMultiActorData | |
| call(string method, string args...) | SimObject | |
| canSave | SimObject | |
| canSaveDynamicFields | SimObject | |
| category | GameBaseData | |
| class | SimObject | |
| className | SimObject | |
| clientOnly | PxMultiActorData | |
| clone() | SimObject | |
| correctionNode0 | PxMultiActorData | |
| correctionNode1 | PxMultiActorData | |
| deepClone() | SimObject | |
| delete() | SimObject | |
| dump(bool detailed=false) | SimObject | |
| dumpClassHierarchy() | SimObject | |
| dumpGroupHierarchy() | SimObject | |
| dumpMethods() | SimObject | |
| dumpModel | PxMultiActorData | |
| getCanSave() | SimObject | |
| getClassName() | SimObject | |
| getClassNamespace() | SimObject | |
| getDebugInfo() | SimObject | |
| getDeclarationLine() | SimObject | |
| getDynamicField(int index) | SimObject | |
| getDynamicFieldCount() | SimObject | |
| getField(int index) | SimObject | |
| getFieldCount() | SimObject | |
| getFieldType(string fieldName) | SimObject | |
| getFieldValue(string fieldName, int index=-1) | SimObject | |
| getFilename() | SimObject | |
| getGroup() | SimObject | |
| getId() | SimObject | |
| getInternalName() | SimObject | |
| getName() | SimObject | |
| getSuperClassNamespace() | SimObject | |
| hidden | SimObject | |
| internalName | SimObject | |
| isChildOfGroup(SimGroup group) | SimObject | |
| isEditorOnly() | SimObject | |
| isExpanded() | SimObject | |
| isInNamespaceHierarchy(string name) | SimObject | |
| isMemberOfClass(string className) | SimObject | |
| isMethod(string methodName) | SimObject | |
| isNameChangeAllowed() | SimObject | |
| isSelected() | SimObject | |
| linearDrag | PxMultiActorData | |
| locked | SimObject | |
| Material | PxMultiActorData | |
| mountNode0 | PxMultiActorData | |
| mountNode1 | PxMultiActorData | |
| mountNode10 | PxMultiActorData | |
| mountNode11 | PxMultiActorData | |
| mountNode12 | PxMultiActorData | |
| mountNode13 | PxMultiActorData | |
| mountNode14 | PxMultiActorData | |
| mountNode15 | PxMultiActorData | |
| mountNode16 | PxMultiActorData | |
| mountNode17 | PxMultiActorData | |
| mountNode18 | PxMultiActorData | |
| mountNode19 | PxMultiActorData | |
| mountNode2 | PxMultiActorData | |
| mountNode20 | PxMultiActorData | |
| mountNode21 | PxMultiActorData | |
| mountNode22 | PxMultiActorData | |
| mountNode23 | PxMultiActorData | |
| mountNode24 | PxMultiActorData | |
| mountNode25 | PxMultiActorData | |
| mountNode26 | PxMultiActorData | |
| mountNode27 | PxMultiActorData | |
| mountNode28 | PxMultiActorData | |
| mountNode29 | PxMultiActorData | |
| mountNode3 | PxMultiActorData | |
| mountNode30 | PxMultiActorData | |
| mountNode31 | PxMultiActorData | |
| mountNode4 | PxMultiActorData | |
| mountNode5 | PxMultiActorData | |
| mountNode6 | PxMultiActorData | |
| mountNode7 | PxMultiActorData | |
| mountNode8 | PxMultiActorData | |
| mountNode9 | PxMultiActorData | |
| name | SimObject | |
| noCorrection | PxMultiActorData | |
| onAdd(GameBase obj) | GameBaseData | |
| onMount(GameBase obj, SceneObject mountObj, int node) | GameBaseData | |
| onNewDataBlock(GameBase obj) | GameBaseData | |
| onRemove(GameBase obj) | GameBaseData | |
| onUnmount(GameBase obj, SceneObject mountObj, int node) | GameBaseData | |
| parentGroup | SimObject | |
| persistentId | SimObject | |
| physXStream | PxMultiActorData | |
| reload | PxMultiActorData | |
| reloadOnLocalClient() | SimDataBlock | |
| save(string fileName, bool selectedOnly=false, string preAppendString="") | SimObject | |
| schedule(float time, string method, string args...) | SimObject | |
| setCanSave(bool value=true) | SimObject | |
| setClassNamespace(string name) | SimObject | |
| setEditorOnly(bool value=true) | SimObject | |
| setFieldType(string fieldName, string type) | SimObject | |
| setFieldValue(string fieldName, string value, int index=-1) | SimObject | |
| setFilename(string fileName) | SimObject | |
| setHidden(bool value=true) | SimObject | |
| setInternalName(string newInternalName) | SimObject | |
| setIsExpanded(bool state=true) | SimObject | |
| setIsSelected(bool state=true) | SimObject | |
| setLocked(bool value=true) | SimObject | |
| setName(string newName) | SimObject | |
| setNameChangeAllowed(bool value=true) | SimObject | |
| setSuperClassNamespace(string name) | SimObject | |
| shapeName | PxMultiActorData | |
| singlePlayerOnly | PxMultiActorData | |
| superClass | SimObject | |
| waterDragScale | PxMultiActorData | |