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PxMultiActorData Class Reference
[Physics]

Defines the properties of a type of PxMultiActor. More...

Inheritance diagram for PxMultiActorData:
Inheritance graph
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List of all members.

Public Attributes

float breakForce
bool clientOnly
void dumpModel
void reload
bool singlePlayerOnly
Physics

float angularDrag
float buoyancyDensity
string correctionNode0
string correctionNode1
float linearDrag
PxMaterial Material
string mountNode0
string mountNode1
string mountNode10
string mountNode11
string mountNode12
string mountNode13
string mountNode14
string mountNode15
string mountNode16
string mountNode17
string mountNode18
string mountNode19
string mountNode2
string mountNode20
string mountNode21
string mountNode22
string mountNode23
string mountNode24
string mountNode25
string mountNode26
string mountNode27
string mountNode28
string mountNode29
string mountNode3
string mountNode30
string mountNode31
string mountNode4
string mountNode5
string mountNode6
string mountNode7
string mountNode8
string mountNode9
bool noCorrection
filename physXStream
float waterDragScale
Media

filename shapeName

Detailed Description

Defines the properties of a type of PxMultiActor.

Usually it is prefered to use PhysicsShape and not PxMultiActor because it is not PhysX specific and much easier to setup.


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