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The script functionality related to the Basic Lghting system. More...
Variables | |
int | $BasicLightManagerStats::activePlugins |
The number of active Basic Lighting SceneObjectLightingPlugin objects this frame. | |
int | $BasicLightManagerStats::elapsedUpdateMs |
The number of milliseconds spent this frame updating Basic Lighting shadows. | |
float | $pref::ProjectedShadow::fadeEndPixelSize |
A size in pixels at which BL shadows are fully faded out. This should be a smaller value than fadeStartPixelSize. | |
float | $pref::ProjectedShadow::fadeStartPixelSize |
A size in pixels at which BL shadows begin to fade out. This should be a larger value than fadeEndPixelSize. | |
float | $BasicLightManager::shadowFilterDistance |
The maximum distance in meters that projected shadows will get soft filtering. | |
int | $BasicLightManagerStats::shadowsUpdated |
The number of Basic Lighting shadows updated this frame. |
The script functionality related to the Basic Lghting system.
int $BasicLightManagerStats::activePlugins |
The number of active Basic Lighting SceneObjectLightingPlugin objects this frame.
int $BasicLightManagerStats::elapsedUpdateMs |
The number of milliseconds spent this frame updating Basic Lighting shadows.
float $pref::ProjectedShadow::fadeEndPixelSize |
A size in pixels at which BL shadows are fully faded out. This should be a smaller value than fadeStartPixelSize.
float $pref::ProjectedShadow::fadeStartPixelSize |
A size in pixels at which BL shadows begin to fade out. This should be a larger value than fadeEndPixelSize.
float $BasicLightManager::shadowFilterDistance |
The maximum distance in meters that projected shadows will get soft filtering.
int $BasicLightManagerStats::shadowsUpdated |
The number of Basic Lighting shadows updated this frame.