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Objects that represent water features, from puddles to rivers and oceans. More...
Classes | |
| class | River |
| A water volume defined by a 3D spline. More... | |
| class | WaterBlock |
| A block shaped water volume defined by a 3D scale and orientation. More... | |
| class | WaterObject |
| Abstract base class for representing a body of water. More... | |
| class | WaterPlane |
| Represents a large body of water stretching to the horizon in all directions. More... | |
Variables | |
| bool | $pref::Water::disableTrueReflections |
| Force all water objects to use static cubemap reflections. | |
| static bool | WaterObject::wireframe |
| If true, will render the wireframe of the WaterObject. | |
Objects that represent water features, from puddles to rivers and oceans.
| bool $pref::Water::disableTrueReflections |
Force all water objects to use static cubemap reflections.
bool WaterObject::wireframe [static, inherited] |
If true, will render the wireframe of the WaterObject.