Namespaces |
| namespace | Device |
Variables |
| int | ambientUpdateTime |
| | Milliseconds spent on the last ambient audio update.
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| const int | DEVICE_CAPS_DSPEFFECTS |
| | Sound device capability flag indicating that the sound device supports adding DSP effect chains to sounds.
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| const int | DEVICE_CAPS_FMODDESIGNER |
| | Sound device capability flag indicating that the sound device supports FMOD Designer audio projects.
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| const int | DEVICE_CAPS_MULTILISTENER |
| | Sound device capability flag indicating that the sound device supports multiple concurrent listeners.
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| const int | DEVICE_CAPS_OCCLUSION |
| | Sound device capability flag indicating that the sound device implements sound occlusion.
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| const int | DEVICE_CAPS_REVERB |
| | Sound device capability flag indicating that the sound device supports reverb.
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| const int | DEVICE_CAPS_VOICEMANAGEMENT |
| | Sound device capability flag indicating that the sound device implements its own voice virtualization.
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| const int | DEVICE_INFO_CAPS |
| | Index of device capability flags in device info string.
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| const int | DEVICE_INFO_MAXBUFFERS |
| | Index of buffer limit number in device info string.
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| const int | DEVICE_INFO_NAME |
| | Index of device name field in device info string.
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| const int | DEVICE_INFO_PROVIDER |
| | Index of sound provider field in device info string.
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| const int | DEVICE_INFO_USEHARDWARE |
| | Index of use hardware flag in device info string.
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| int | numCulled |
| | Number of SFXSounds that are currently in virtualized playback mode.
|
| int | numPlaying |
| | Number of SFXSources that are currently in playing state.
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| int | numSounds |
| | Number of SFXSound type objects (i.e. actual single-file sounds) that are currently instantiated.
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| int | numSources |
| | Number of SFXSource type objects that are currently instantiated.
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| int | numVoices |
| | Number of voices that are currently allocated on the sound device.
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| int | parameterUpdateTime |
| | Milliseconds spent on the last SFXParameter update loop.
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| int | sourceUpdateTime |
| | Milliseconds spent on the last SFXSource update loop.
|