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A renderable, collidable convex shape defined by a collection of surface planes. More...

Public Attributes | |
Rendering | |
| string | Material |
| Material used to render the ConvexShape surface. | |
Internal | |
| string | surface |
| Do not modify, for internal use. | |
Static Public Attributes | |
| static bool | isRenderable |
| Disables rendering of all instances of this type. | |
| static bool | isSelectable |
| Disables selection of all instances of this type. | |
A renderable, collidable convex shape defined by a collection of surface planes.
ConvexShape is intended to be used as a temporary asset for quickly blocking out a scene or filling in approximate shapes to be later replaced with final assets. This is most easily done by using the WorldEditor's Sketch Tool.
bool ConvexShape::isRenderable [static] |
Disables rendering of all instances of this type.
Reimplemented from SceneObject.
bool ConvexShape::isSelectable [static] |
Disables selection of all instances of this type.
Reimplemented from SceneObject.
| string ConvexShape::Material |
Material used to render the ConvexShape surface.
| string ConvexShape::surface |
Do not modify, for internal use.