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A control that displays a list of files from within a single directory in the game file system. More...

Public Member Functions | |
| string | getSelectedFile () |
| Get the currently selected filename. | |
| string | getSelectedFiles () |
| Get the list of selected files. | |
| void | reload () |
| Update the file list. | |
| void | setFilter (string filter) |
| Set the file filter. | |
| bool | setPath (string path, string filter) |
| Set the search path and file filter. | |
Public Attributes | |
| string | fileFilter |
| Tab-delimited list of file name patterns. Only matched files will be displayed. | |
| string | filePath |
| Path in game directory from which to list files. | |
A control that displays a list of files from within a single directory in the game file system.
new GuiDirectoryFileListCtrl() { filePath = "art/shapes"; fileFilter = "*.dts" TAB "*.dae"; //Properties not specific to this control have been omitted from this example. };
| string GuiDirectoryFileListCtrl::getSelectedFile | ( | ) |
Get the currently selected filename.
| string GuiDirectoryFileListCtrl::getSelectedFiles | ( | ) |
Get the list of selected files.
| void GuiDirectoryFileListCtrl::reload | ( | ) |
Update the file list.
| void GuiDirectoryFileListCtrl::setFilter | ( | string | filter | ) |
Set the file filter.
| filter | Tab-delimited list of file name patterns. Only matched files will be displayed. |
| bool GuiDirectoryFileListCtrl::setPath | ( | string | path, | |
| string | filter | |||
| ) |
Set the search path and file filter.
| path | Path in game directory from which to list files. | |
| filter | Tab-delimited list of file name patterns. Only matched files will be displayed. |
Tab-delimited list of file name patterns. Only matched files will be displayed.
Path in game directory from which to list files.