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Atmosphere
[Environment Objects]

Objects that represent the atmosphere and weather, such as the sky, sun, clouds, and precipitation. More...

Classes

class  BasicClouds
 Renders up to three layers of scrolling cloud-cover textures overhead. More...
class  CloudLayer
 A layer of clouds which change shape over time and are affected by scene lighting. More...
class  Lightning
 An individual lightning bolt, created from a LightningData object. More...
class  LightningData
 An emitter for Lightning objects. More...
class  LightningStrikeEvent
 A lightning bolt strike, called from strikeRandomPoint or strikeObject method on Lightning. More...
class  Precipitation
 Defines a precipitation based storm (IE: rain, snow, etc.). More...
class  PrecipitationData
 Defines the droplets used in a storm (IE: raindrops, snowflakes, etc.). More...
class  ScatterSky
 Represents both the sun and sky for scenes with a dynamic time of day. More...
class  SkyBox
 Represents the sky with an artist-created cubemap. More...
class  Sun
 A global light affecting your entire scene and optionally renders a corona effect. More...

Detailed Description

Objects that represent the atmosphere and weather, such as the sky, sun, clouds, and precipitation.



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