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This is a base class for all "marker" related objets. It is a 3D representation of a point in the level. More...
Static Public Attributes | |
static bool | isRenderable |
Disables rendering of all instances of this type. | |
static bool | isSelectable |
Disables selection of all instances of this type. |
This is a base class for all "marker" related objets. It is a 3D representation of a point in the level.
The main use of a MissionMarker is to represent a point in 3D space with a mesh and basic ShapeBase information. If you simply need to mark a spot in your level, with no overhead from additional fields, this is a useful object.
new MissionMarker() { dataBlock = "WayPointMarker"; position = "295.699 -171.817 280.124"; rotation = "0 0 -1 13.8204"; scale = "1 1 1"; isRenderEnabled = "true"; canSaveDynamicFields = "1"; enabled = "1"; };
bool MissionMarker::isRenderable [static] |
Disables rendering of all instances of this type.
Reimplemented from ShapeBase.
Reimplemented in WayPoint, and SpawnSphere.
bool MissionMarker::isSelectable [static] |
Disables selection of all instances of this type.
Reimplemented from ShapeBase.
Reimplemented in WayPoint, and SpawnSphere.